Reply To: Rigging with 3ds max and blender: The way of the cheater
I’m not familiar with 3Ds couple of questions…
How do you split the model?
It is optional to remove Spine 2 or is necessary?
Will this method work to rigg any hair to any other character?
Reason i ask the questions is because i wants to rigg goku ssj4 hair to bardock something that i’m trying to do in blender and have not manage to accomplish, so hard.
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