Need a tutorial or someone to calibrate with.
- September 9, 2015 at 1:22 am #3452DrGreedParticipant
If anyone is interested, I need someone texture savvy who knows how to texture models I could calibrate with.
I have ideas for accessories but anytime I texture anything it turns out bad. For right now this is what I’m working on.
The gray headband, Earrings, and the orbs in the back ground. Any advice or help would be appreciated.September 9, 2015 at 11:42 am #3486Val E RyonKeymaster
This one is good for .dyt.emb editing:
True, this doesn’t explain .emm editing and UV mapping, and texturing with gimp is slightly different. I haven’t seen a single tutorial on doing it with gimp, I may do it someday.
I’m currently working on a request anyway that requires me to do all of the aforementioned, so I might aswell take a few screenshots and start with the tutorial…
EDIT: In the mean time, I learned most I know about texturing in Xernoverse with kthxbai’s SSJ3 Transform Tutorial:September 9, 2015 at 5:40 pm #3525DrGreedParticipant
Oh nice. Thanks. I’ll check those links out.
Edit: These tutorials are useful but I need one that shows me how to actually make the designs myself.
I know I can’t just use any old picture.September 10, 2015 at 7:47 pm #3608Val E RyonKeymaster
uuh. Please elaborate. What do you mean by creating own designs?
Still not sure what you mean, but maybe Mastaklo’s guide will help you, check out this one:
If it can’t try to explain, I’ll try to look into it.
EDIT: Do you have problems with the UV mapping? If so, are you using blender? If the answer is yes again I can go over the controls with you and show how I do it. May take some patience and time to work on it, but it usually turnes out the way I want in the end.
If it’s custom painted textures you want, it takes some time aswell, just play around with Photoshop/gimp for a while, it’s easier than you’d think.
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