Demon God Demigra
Update 1: Fixed issue regarding Demigra's skills (and the crashing issue for Final Form)
Still new to this, sadly.
But anyway, Demigra in all (for better or worse) his glory. He has his own unique combos and most of his moves restored from Xenoverse 1, thanks to Eternity's skill tool.
You'll need This tool to import Demigra's Super Soul over slot 179 (B3 Hex)
Move status
Time Shackles - Works for the most part. No major issues.
Seasoning Arrow - Works near flawlessly.
Energy Jet - Had to use Supernova's projectile data, since the Energy Jet projectile data wouldn't carry over properly. And as such homing capabilities are dulled down.
Final Form Move Status
Energy Cannon - Works, but had to take some creative liberties with the projectile data. When ported directly, the projectiles wouldn't move.
Tricky Strike - Works well enough.
Boiling Ball - I couldn't port this move well at all due to the way it's handled in the first Xenoverse. Instead I made it fire 3 projectiles with great homing capabilities.
Energy Boil - Works very well as both a power up and an evasive.
Boiling Burg - The pillars of dark fire will erupt at your opponent's feet every time. It can be dodged, but your enemy will have to stay on the move to do it.
This is still a work in progress and hasn't been fully tested outside of Training Mode.
Use Eternity's mod manager to install the characters.
Use MugenAttack/Adonix's ZSoul Tool to import Demigra's Super Soul.
0.8 Fixed Skills and crashing issue for Final Form Demigra.
0.7 Initial release.
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