First Custom Moveset Test Release (Only SYM)
Trying to learn to make and merge movesets, I only have a tiny bit of knowledge on it... Just a test for now only for sym, maybe if requested a lot for hum/huf/syf, then I'll probably try to get it out there later on... The way I see it, the moveset is kind of booty to me because it has a long combo string which you'll have to be either super lucky or be fighting very weak CPUs to ever get to the end of the combo string... but overall everything looks decent I guess... So that's some hope for some futurebetter movesets... Maybe even some very unique ones...
Drag and drop into datacharasym
1.0 Initial Release