TRUE Super Saiyan 4 Transformation for CAC (FSSJ to SSJ4) by RyuuzakiL5. Correct EYEBROW and EYES!!! WITH/WITHOUT pants, boots and rist.

  • descriptionDescription

    This mod was possible thanks to the help of other mods. If your file is in my mod and I didn't give you the credits, please PM and I will have the pleasure to give credits and recommend you.


    I just changed Super Future Saiyan > Super Saiyan 4 mod so now it's possible to play with correct EYES and EYEBROW!!!


    It is now the STRONGEST transformation in the game (+30% physical and ki damage), twice the physical power of SSJ2 and ki power of Super Vegeta 2. (PS: Now Future Super Saiyan Trunks and Gohan have the same power of SSJ1.)


    You can also choose if you want to play using Goku's pants, boots and rist or using your own equipment during the transformation (If you choose to use your own equipment you will get the tail, but not the fur in your legs, so, try not to use short pants).



    Cooler, Final Cooler and Metal Cooler with Maximum Charge skill instead of Powerful Charge.

    Super Saiyan 4 Gogeta with Maximum Charge and 10x Kamehameha (no useless skills like fake kamehameha or afterimage).

    Added Super Saiyan 4 transformation skill for SSJ4 Goku, SSJ4 Vegeta and SSJ4 Gogeta.

  • speaker_notesInstallation

    Use this method:

    For x360ce users: Change the name of xinput1_3.dll file (the one that comes with x360ce) to xinput_other.dll AFTER you configure your gamepad and BEFORE installing XV2Pacther!!!

  • event_noteChangelog

    UPDATE 1.1

    Changed Future Super Saiyan skill name to Super Saiyan 4 (Gohan and Trunks are not affected). Some languages don't display skill name during battle, so I ignored.

    Next update I will change the description (at least from english, spanish and portuguese languages).


    UPDATE 2.0

    Added Super Saiyan 4 skill description (english, spanish and portuguese ONLY!).

    Unfortunately there is no way yet to change this mod aura without affecting SSJ1 transformation or this transformation abilities, so I've decided to change this mod aura to SSJ2 (YOU NEED TO DELETE OLD "aura_Settings.aur" FILE IN ORDER TO WORK!!).

    Now this mod uses correct 1.04 files (No problems with Frost and Cabba skills).


    UPDATE 2.1

    Apparently the problem involving the last 2 hits animations is solved, thanks to Amarazu SYM.ean file from his Saiyan Tail Acessory Mod. You can have both SSJ4 Tail AND the correct animation!! (If you want the tail as acessory, I recommend downloading Amarazu's mod.

    Changed Super Saiyan 4 transformation animation.


    UPDATE 2.2

    As Neil Maison suggested, I fixed the annoying "bust over the pants" problem (when you choose any pant with belt, the belt now appear even when you're transformed).

    Also, fixed the same problem with the rists, too.

    Changed the bust model to the same used in Meluris' SSJ4 Transformable Mod. Now you keep your regular clothes AND have a tail when transformmed.

    All the changes in this update applies to "WITHOUT pants, boots and rist" version, the other one keeps unchanged. That means if you choose "WITH pants, boots and rist" version you will have Goku's bust, pants, boots and rist, if you choose to keep your equipment, you will have a different bust. That's because I don't know how to work with graphics and I keep using other modders files. Thanks to them this mod is possible.