Your web browser, Internet Explorer is out of date.

Please download one of these up-to-date, free and excellent browsers:

Microsoft Edge, Mozilla Firefox, Google Chrome or Brave Browser

Xenoverse 2 Save Editor

All of the following can be edited:

  • Created characters:
    • Name, race and voice
    • Height and body type
    • Level, experience and attributes
    • Skills and equipped (presets)
    • Quest progress
    • Mentors (friendship, customization)
    • Some statistics (such as play trends)
  • Inventory:
    • Costumes
    • Accessories
    • Super Souls
    • Capsules
    • Mixing items
    • QQ Bangs
    • Equipped battle items
    • Artwork
    • Mascots
  • Unlocked skills
  • Hero Colosseum
    • Master experience and level
    • Figure experience
    • Figures
    • Decks
    • Story and free battles
    • Skills and items
  • XV1 Hero
    • Select from the default presets or import a character from either a DBXv1 or DBXV2 save file.

 

Support for mod skills/items/characters:

Any installed skill, character and quest mods are automatically supported by the editor, so long as the game directory has been set correctly (If it never asks for the directory then that just means the editor found it by itself). Name lists will be generated on the fly by reading the games files.

If the game directory was never set for some reason then the editor will default to using backups provided with the tool (in “SaveEditor/data”). Going this route will mean all mod skills/characters/quests will appear as “Unknown...”.

 

FAQ:

Q: Why isn't costume X or skill Y included? Can you update it?

A: No skill, costume, quest or anything else is included. I do not make lists of this stuff for it to appear in this save editor. Instead, the editor just loads all of this information directly from the game (which is why it might ask you set the game directory, if it didn't auto-detect it by itself, and why it has a short “Initializing” phase upon start up).

So with this in mind.. if there are missing items for you, then it can be because of the following reasons:

  1. You have a mod installation containing data from a previous game version which did not have these items. Solution: nuke the whole mod data folder (you CANNOT use this mod installation on the new version of the game because of this EXACT issue, so there is literally no reason to keep it).
  2. You did not set the game directory when first running the save editor (selected Skip) and are using an outdated version of the save editor. Solution: Get or wait for a new version, or go into the settings and set the game directory.
  3. Another possibility for skills specifically is that you have not loaded into the game at least once since installing the update or mod(?), and thus the skill ID was never added into the save file. In this case the skill just won't appear in the list at all. Solution: just load the game once and save. In the future, an option may be added to manually add skills to the list.

 

Credits:

eternity – save encryption code

The save editor requires .NET Framework 4.7 to be installed. You can find it here.

The save file can be found in “Steam//userdata//{your steam id}//323470//remote//DBXV21” for version 1.17+ or “Steam//userdata//{your steam id}//323470//remote//DBXV2” for earlier versions.

Just load the .sav file directly with the editor. No need for any decryption tool.

3.0.0:

  • Support for game version 1.21.02
  • Automatically open the last save file opened on startup (can be disabled in settings)

2.9.3:

  • The editor will now set the proper flags when raising the level above 99, fixing the issue where the game would force characters back to level 80 and reset attribute points (you do NOT need to use the Validate Flags option, this is always done automatically when saving)

2.9.2:

  • Raised max attribute points to 200

2.9.1:

  • Added support for levels above 99

2.9:

  • Support for game update 1.21

2.8.5:

  • Fixed an issue when modded OSQ quests have been installed (Infinite History), and the save was no longer able to be saved in the editor.

2.8.4:

  • Fixed a bug when saving some old sav files (1.07 and below)

2.8.3:

  • Added missing Time Patrol quests
  • Added the "Give Partner Keys" option to the Tools menu. This will add all the keys to your inventory and set the flags required for them to work. (As far as I can tell it works, but since I don't have all the DLC some are missing for me)

2.8.2:

  • Support for game version 1.20.01 (2.8 works fine - this just gets rid of the unknown version warning)

2.8.1:

  • Fixed issue when saving

2.8:

  • Support for game version 1.20

2.7:

  • Support for game version 1.19

2.6:

  • Added option to exclude modded quests when using the "Complete All, Z-Rank All..." buttons. On by default.
  • Fixed "Edit Paths" on the Infinite Story tab
  • Added new partners from 1.18

2.5:

  • Support for game version 1.18

2.4:

  • Support for game version 1.17.01
  • Support for the extended Hero Colosseum figure inventory size in 1.17.01 (600 figures)

2.31:

  • Fixed an issue saving older save files (pre-1.17)

2.3:

  • Support for unlocking the 5 new partner keys
  • Added all the new partners to the customization tab

2.2:

  • Support for game version 1.17

 

2.1:

  • Support for game version 1.16

 

2.0:

  • Support for game version 1.15.01
  • Support for unlocking the partner keys (Important tab in Inventory)
  • Artwork and mascot unlocking (New tabs in Inventory)

 

1.9:

  • Support for game version 1.14.01
  • Fixed a minor bug that showed the imported XV1 Hero name as "NULL" if it was empty

 

1.81:

  • Fixed a bug that broke support for game versions older than 1.14

 

1.80:

  • Support for game version 1.14
  • Main window is now resizable
  • Added a option to change the Steam ID of the save file (in Tools menu)
  • Added a warning when editing quest progress to prevent a common mistake
  • The relevant flags are now set automatically when raising the level above 80 (thought I done this ages ago...)

 

1.72:

  • Fixed a missing .dll error (some stuff got moved around in the last update and I simply forgot to re-include it, opps)

 

1.71:

  • If a HC figure has an invalid time stamp it will now be ignored, instead of a time parse error happening
  • Updated the backup name files to 1.13 (the new content should now appear if you didn't set the game dir)

 

1.70:

  • Support for game version 1.13 (note: initial loading of the editor may take slightly longer for some users, this is due to some changes Dimps made to the cpks)
  • .NET Framework requirement changed to 4.7

 

1.60:

  • Support for game version 1.12
  • Search function added on skills tab

1.50:

  • Dual Attack gauge added
  • Added an option to unlock all mentor customization options (this wont add new ones, just unlock the already available ones)
  • Added Crystal Raids to the Quests tab
  • Mod skills are now marked with a "+" sign
  • General bug fixing and improvements

1.41:

  • Fixed a bug that overwrite some of the save data for the new raid mode in DBXV2 ver 1.11.
  • Added the ability to import characters from a DBXV1 save into the XV1 Hero slot.

1.40:

  • The XV1 Hero can now be edited, including importing any XV2 CaC into the slot.

1.30:

  • Fixed an issue that caused some costumes to be removed from the inventory when it had a duplicate name.
  • Added an experimental new tool: Flags Validation.

1.23:

  • Fixed an issue where the max level for UR figures would be incorrect (only affected 1.22)

1.22:

  • Fixed an issue with the Add All figure buttons which prevented skills from being able to be equipped onto the added figures in-game. (if you have already added all figures then you will need to remove and re-add them to fix the issue)

1.21:

  • Fixed an issue with setting skills for HC figures

1.2:

  • Hero Colosseum support added

1.11:

  • Fixed a bug that caused some data to keep reverting to the original value when the user tried changing it (affected mentors, quests and inventory)

1.

  • Tokipedia routes can now be edited
  • Mentor customization (skills, super souls and stat presets can be edited)
  • Body size editing
  • Added the ability to import and export characters
  • Fixed a bug with the "Reload" button on quests (this would cause it to load in data from the first character in the save file, regardless of the actual selected one).

1.01 

  • Fixed an issue with unlocking individual skills
  • Fixed a minor issue with editing QQ bangs (quantity couldn't be typed in properly on the edit/add window)

1.0

  • Initial release
lazybone
  • 3Mods
  • 34Followers

RATING
371
Version
3.0.0
Views
1672045
File size
3.91 MB
Downloads
1012108
Updated
January 16, 2024
Categories

Comments

Leave a Reply

Sort by:
  1. i found fix!!!

    This PC
    Local Disk C
    Users
    Public
    Public Documents 📃
    Steam 🚂
    RUNE 🪨
    454650
    remote 🎛️
    dbxv21

    They deleted my account
    within 12 hours of me posting this

    Who’s side are u on
    Video Game Mods??

  2. Does anyone know how to unlock the festival character presets? I don’t want to use any roster modifying mods as I want to play the legit game. Also, does anyone know how to unlock all nicknames, titles and marks?

  3. I added a qq bang and all of the battle items to my inventory and my game was really laggy and when i deleted everything i added the game is still laggy and will crash everytime i try to progress through story any fixes?

  4. Is there any way to get this working on PS4? I’ve ported my save to a USB, but it won’t read the files. I really just want to change some character names, and this seems like the best tool to do that, but the incompatibility is driving me nuts (which is nobody’s fault, just a hurdle). Thanks!

  5. so….my save is different somehow??? it is in the same place as the dbxv2 save but instead it’s collabo.DAT and because of that it doesn’t appear to work. is there a way around this?

  6. May i know unlock special costumes button will unlock costumes preset for festival or not?i have tried and all costume unlocked except festival preset costume but i can see festival skill on list and got festival costume equipment

  7. Is there a way to unlock Supreme Kai of Time Chronoa with this Save Editor? or maybe there is a mod that helps me unlock it? It’s the only character I’m missing and it’s difficult for me to go online to get it.

    1. Hi, i found solution, ill send u the guide :

      It works completely fine.Its not working for you because u have duplicate save file in c drive. these files have your character name once you open in save editor but it’s not real one if changes not saving if you don’t believe me just put the save file in recycle bin and open your game you can still see your save but why because it’s duplicate sry for long speech just want u guys to know what’s really happening the real save location is :

      C:\Users\Public\Documents\Steam(CODEX OR RUNE)\remote\dbxv2.sav It worked for me and even above location has multiple saves you can check your cac name in editor

    1. and this is the reason I stopped working on my shit for a long time….

      why don’t you update it since he hasn’t? why spend the time complaining instead of taking the time to learn how to fix it and use it yourself?
      Do you know what the unknown33 most people are complaining about is? If you can’t answer that you have a lot to learn just to start because of how the file encryption works.

lazybone
  • 3Mods
  • 34Followers

RATING
371
Version
3.0.0
Views
1672045
File size
3.91 MB
Downloads
1012108
Updated
January 16, 2024
Categories

The open modding platform

VGM brings modding communities together under a unified network. The original community creator retains control over the content and community for the game

Get started

Start your own Modding Community

We allow modders to manage their own modding community using our platform for hosting and sharing mods, unlimited usage to grow your community without the hassle of hosting

Get in touch

Follow us on social media

Please take a moment to follow us on social media, we will be posting new updates and featued mods. There will be exciting new competitions with great prizes